The Walking Dead: A New Frontier - Environment Art
The Walking Dead: A New Frontier - Environment Art

I worked on a few areas for season 3 of Telltale's The Walking Dead series. I helped the art team establish the new, updated style for the game in the early stages and mainly worked on environments for episode one and two, as well as the alleyway in the first trailer with Environment Lead Aasim Zubair. Though my main task was creating Prescott, the giant town build on an airport. I created literally the entire thing and was super happy with how it turned out. It's unfortunate that not the whole thing was shown since so much work went into it, but glad it helped flesh out the world regardless. Thanks to the awesome Telltale team and Sparx for the additional help. Hope you like it!

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