World of Warcraft: Legion In-Game Cinematics Art
This statue, along with the following two were placed in game on the planet Argus. It's always really exciting when I get to add my work to the base game.

This statue, along with the following two were placed in game on the planet Argus. It's always really exciting when I get to add my work to the base game.

This was my first time creating a planet and using the Redshift renderer. Was a really cool project and I'm pretty happy with how it turned out! Slight photoshop work was used to make the atmospheric edge around the planet.

This was my first time creating a planet and using the Redshift renderer. Was a really cool project and I'm pretty happy with how it turned out! Slight photoshop work was used to make the atmospheric edge around the planet.

World of Warcraft: Legion In-Game Cinematics Art

Hello! So I wanted to share a sampling of assets I worked on for the World of Warcraft: Legion In-Game cinematics for patch 7.2 and beyond. I work on a very wide variety of things that changes on a day to day basis. Everything from brand new assets that didn't exists, to uprez'ing objects and textures originally made by the WoW team that need some love when they're made a focal point. We have extremely tight schedules and need to cut as many corners as possible to save time while producing the best work we can. These specifically were mostly my work - a few having some assistance by other artists.

I want to give a very special shout out to the In-Game team since this is very much a team effort between a small group of people. All of us have certainly put our blood, sweat, tears into the Legion cinematics and I feel so honored and privileged to work with such an incredibly talented bunch. Also big thanks to the WoW team for their beautiful work on the original assets.

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